GM Tips – A Whole New World

Creating a world where your players can strut their stuff, find adventure, and generally wreak havoc can be challenging. There is a lot that goes into making a world where your campaign comes to life. One of the first questions you have to ask yourself is where and when in time do you want to … Continue reading GM Tips – A Whole New World

Character Basics – Background

You appear, magically, in a world that is already populated with tons of other characters, including the ones that you are going to be joining on a great adventure. You probably already have all your stats, weapons, class, and abilities firmly drawn up. But one of the biggest things people neglect to do or even … Continue reading Character Basics – Background