A paladin, a half-orc, and a gnome walk into a bar. Not likely ... but well within the realm of possibility in an RPG. But how can a chaotic character play with a lawful good? Or an evil character play with a good character? That's part of the challenge and part of the fun. If … Continue reading Player Basics – Team Building
City of Mist is a tabletop role-playing game from Son of Oak studio about ordinary people in a modern city becoming incarnations of myths and legends. The system is powered by a modified version of the Powered by the Apocalypse (PbtA) system. Powered by the Apocalypse games are centered around resolving what characters do as "Moves". Some … Continue reading City of Mist
When I was growing up, My grandmother was always telling me "Look where you're going, not where you've been!" I'm endlessly curious, and my short-term attention span frequently has my eyes wandering around. Unfortunately, I have a short-term memory too so I don't always remember what I've seen...but that's a story for another blog post. What … Continue reading DM Basics: Above and Beyond!
The title "role-playing game" is applied to many different types of games. But what does role playing actually mean? It can mean different things to different people. In the end, role-playing is like playing a part, acting like someone else, taking on a role. In tabletop RPG's you get to create that character and make … Continue reading Player Basics – RP in RPG
Your GM tells you to buff your stats. You need to go BTB (that's uh, back to basics). The world of RPG has its own language almost. In the beginning, you can get a little lost and feel a little intimidated by the slang being thrown away. Much like text speak, if you don't know … Continue reading Player Basics – Say what?
There are a lot of things that make you... you. Things that make you different or special. When building a character to play in an RPG, it is just as important to think of those little things to also to help bring that character to life. Your character is more than stats on a page. … Continue reading Character Basics – Nitty Gritty
Creating a world where your players can strut their stuff, find adventure, and generally wreak havoc can be challenging. There is a lot that goes into making a world where your campaign comes to life. One of the first questions you have to ask yourself is where and when in time do you want to … Continue reading GM Tips – A Whole New World
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium and it uses Chaosium's Basic Role-Playing (BRP) system, with special rules for Sanity. The newest edition is the 7th edition, published in … Continue reading Call of Cthulhu
You haven't played in two weeks but you're ready to go. You've got your wild cherry Dr. Pepper, your dice, and your character sheet. Or maybe you've got your computer booted up and the windows opened that you need. If you were smart, you kept notes on what was going on as you played. You … Continue reading Player Basics – Notes to Self
Jingle bells, jingle bells, jingle all the... wait...where am I? Why can't I wake up?! H.P. Lovecraft was an American writer of horror-themed fictional stories. Forbidden, dark, esoterically veiled knowledge is a central theme in many of Lovecraft's works. Lovecraft's works are also ruled by several distinct pantheons of deities (actually aliens worshipped as such by humans) … Continue reading A Very Merry Lovecraftian Christmas