Call Me Maybe?

Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft’s story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium and it uses Chaosium’s Basic Role-Playing (BRP) system, with special rules for Sanity. The newest edition is the 7th edition, published in 2014 you can get it in hardcover, softcover, or electronic file.

One of my favorite things about Call of Cthuhlu is that it’s a bit different from traditional roleplaying games.

Call of Cthulhu is the only RPG that has to be, when played by the rules, about something besides an adolescent power fantasy… Your character deliberately, and gradually, commits slow, horrible suicide by insanity in order to save innocent people (a few, a thousand, or a billion) from that very fate.

Geek and Sundry

There have been several rulesets released for this game.

Cthulhu Now: a collection of rules (released 1980s)
A source material and scenario supplement for playing Call of Cthulhu in the present day. This concept was so popular a lot of the information is now in the core books.

Delta Green: released by Pagan Publishing and Arc Dream
Player characters are agents of a secret agency known as Delta Green, which fights against creatures from the Mythos and conspiracies related to them. Arc Dream Publishing released a new version of Delta Green in 2016 as a standalone game, partially using Call of Cthulhu’s mechanics.

Lovecraft Country: a line of supplements (released 1990s).
These supplements were overseen by Keith Herber and provided backgrounds and adventures set in Lovecraft’s fictional towns of Arkham, Kingsport, Innsmouth, Dunwich, and their environs. The intent was to give investigators a common base, as well as to center the action on well-drawn characters with clear motivations.

Call of Cthulhu D20: A Wizards of the Coast collaboration (released 2000s)
Intended to preserve the feeling of the original game, the d20 conversion of the game rules were supposed to make the game more accessible to the large D&D player base.

The game is based on H.P. Lovecraft’s Story, the Call of Cthuhlu,  But you do not need to have read it in order to enjoy the game. All you need to play is:

    • The Quick-Start Rule Book
    • Roleplaying dice.
      • a set of roleplaying dice, includes percentage dice (D100), a four-sided die (D4), a six-sided die (D6), an eight-sided die (D8), and a twenty-sided die (D20). Unless you are playing the  D20 supplement, the game mainly uses percentage dice.
    • Paper
    • Pencils and an eraser.
    • Two or more people to game with
    • A quiet place (a kitchen table is a good place to
      start)
    • Three or four hours in which to play the game
    • Character sheets

To check out other people who are playing this game, check out these community creators!

We will be playing a Call of Cthuhlu one shot for the Holiday season. If you’re interested in playing, applications are open! You can also come to ask questions and chat with us on Discord or Facebook!

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